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Description
I decided to pose the characters in one of the earlier files that have a lot of issues (worked around them the best I could). The UV maps for the characters are messed up which is the reason they just have the default gray texture here (kind of works here).
I modeled the girl with the hat with cat ears. Every other character was modeled by someone else in the team production class.
Hoping to animate soon (getting close!!!)
Characters belong to the team producation class...? :I
Programs used: Autodesk Maya, Zbrush, Photoshop (for texturing)
I modeled the girl with the hat with cat ears. Every other character was modeled by someone else in the team production class.
Hoping to animate soon (getting close!!!)
Characters belong to the team producation class...? :I
Programs used: Autodesk Maya, Zbrush, Photoshop (for texturing)
Image size
1920x1080px 853.6 KB
© 2013 - 2024 t3h-puppeteer
Comments3
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They seem almost like claymation models the way they're rendered
I certainly hope everything pulls through for your team, but I'm confident you guys can pull it off
Also is the fish textured? He kinda looks like he has some color, but that could be the reflective nature of the fishbowl's glass material